A downloadable project for Windows and Linux

This is a small demo that showcases both procedural Perlin noise generation and the use of custom shaders. After launching the demo, you will be greeted with some basic parameters for noise generation that you can experiment with at runtime. Custom shaders are a bit more complex, and their usage is explained on github (https://github.com/xzdene01/VIN/tree/main).

Published 1 day ago
StatusPrototype
CategoryOther
PlatformsWindows, Linux
Authorxzdene01

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Linux.zip 36 MB
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Win_AMD_64-bit.zip 33 MB
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Win_Intel_32-bit.zip 33 MB
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Win_Intel_64-bit.zip 37 MB

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