VIN - demo
A downloadable project for Windows and Linux
This is a small demo that showcases both procedural Perlin noise generation and the use of custom shaders. After launching the demo, you will be greeted with some basic parameters for noise generation that you can experiment with at runtime. Custom shaders are a bit more complex, and their usage is explained on github (https://github.com/xzdene01/VIN/tree/main).
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